Starting the year off with a small project, a dark sci fi theme corridor,
Recently finished building City Walk’s abandoned Subway store
I used blender which is why there’s no materials
I used a reference picture here:
Started working on a new custom replicator again.
It’s working well so far with some simple tests, but soon I’ll have to do some more complex tests.
Working on some traffic lights for a plugin I will be releasing in the future! Here’s a sneak peek on what’s to come.
I plan for an intersection creator and a road creator, both will be super customizable and optimized.
You can check it out here, it may be broken at times because I’m still testing things.
Keep in mind that everything that is happening is just about only 150 lines
Credits to @TwentyTwoPilots for a lot of the assets used, here’s list:
- Traffic light shields
- Traffic light back panels/surfaces
- Traffic light tunnels
And mainly the whole design, everything else in the game was made be me.
Waiting to see your community make the Bad Apple video in-game.
I know a lot of you won’t believe me, but this is my science project.
(any help and feedback would be greatly appreciated)
It’s not even close to done, I still have a huge bug to patch, and an entire bunker to design
found an old project and decided to mess around with it
This is literally one of the things im working on! I’m making a simple logic gates sandbox, but i stopped working on it for a while since i want to learn how to code better.
I might as well link this forward here.
Currently I am working on a horror game of mine! Thought I would share it here!
A no man’s sky-type game would be legitimately so cool. Can’t wait to see what comes of it!
Got the old mouse cursor working without modifying files (and not setting mouse.icon as that’s buggy)
also fixed vehicles not driving due to roblox moving it to controlscripts from corescripts
Created a dynamic vaulting system, as well as a custom jump movement:
This combos well with environmental destruction!