Recently finished building City Walk’s abandoned Subway store
I used blender which is why there’s no materials
I used a reference picture here:
Recently finished building City Walk’s abandoned Subway store
I used blender which is why there’s no materials
I used a reference picture here:
Started working on a new custom replicator again.
It’s working well so far with some simple tests, but soon I’ll have to do some more complex tests.
Working on some traffic lights for a plugin I will be releasing in the future! Here’s a sneak peek on what’s to come.
I plan for an intersection creator and a road creator, both will be super customizable and optimized.
You can check it out here, it may be broken at times because I’m still testing things.
Keep in mind that everything that is happening is just about only 150 lines
Credits to @TwentyTwoPilots for a lot of the assets used, here’s list:
And mainly the whole design, everything else in the game was made be me.
Waiting to see your community make the Bad Apple video in-game.
It’s not even close to done, I still have a huge bug to patch, and an entire bunker to design
found an old project and decided to mess around with it
This is literally one of the things im working on! I’m making a simple logic gates sandbox, but i stopped working on it for a while since i want to learn how to code better.
I might as well link this forward here.
Currently I am working on a horror game of mine! Thought I would share it here!
A no man’s sky-type game would be legitimately so cool. Can’t wait to see what comes of it!
Created a dynamic vaulting system, as well as a custom jump movement:
Finished the overall traffic light system script, only about 2 bugs that don’t impact gameplay much.
The new and improved script totals to about 155 lines, which is still super low imo.