Finished the overall traffic light system script, only about 2 bugs that don’t impact gameplay much.
The new and improved script totals to about 155 lines, which is still super low imo.
Finished the overall traffic light system script, only about 2 bugs that don’t impact gameplay much.
The new and improved script totals to about 155 lines, which is still super low imo.
A game similar to Rust. With a lot more of a unique spin on it. Currently just started on it so theres little to show.
this is cool dude, entirely in roblox studio?
After returning to a topic about a character welding module, I tried using it in Project Magical Mary only for it to glitch and trap the player, frozen in mid-air. I thought this was due to a conflict with PhysicsCharacterController, so I disabled it and reverted to built-in movement.
With this change, I enabled rolling again and adjusted all four ages/character sizes’ speeds and jump heights, giving each one a different feel… Due to the DevForum size limit, I had to cram my short video into just under 10MB, so please excuse the abysmal quality:
I know this post isn’t that good of an update (with my usual claims and future expectations everywhere), so here’s a very short, higher quality video of an adult jumping onto a restaurant’s roof. If this was more interesting than my previous posts about Pianissimo, then that’s fine…I guess.
new testing place, switched to voxel lighting + using MaximumADHD’s LegacyToneMap code (source code to the tonemap module)
just working out some small issues/inaccuracies before i make the game public
maybe ill add a few eastereggs or secrets
logo animation, intended to be used as a game intro in the future
Assets were made in blender, assembled the partial scene on roblox studio.
bro is gonna build the entire galaxy at this point ur amazing keep up the incredible work
Rendering a picture of your mother (I don’t think my specs are powerful enough, I might need two 4090s instead)
Just a joke, of course.
Im currently Working/Building on a Superliminal recreation… with the map and the illusions and sound
Induction
The Lighting and some textures will not stay like this, they will be changed after the map is done.
There will be 3 more levels:
I am developing a self-check-in feature for my Indonesian-themed train game. In the future, passengers will need to purchase tickets at this machine before boarding the train.
I finished up some changes to Bot Jam game where you compete against other players and bots.
Many different challenges were introduced recently to make it harder to finish all the rounds.
I’m embarking into some A/B testing for some radical changes to gameplay and scenarios.