Okay
Yes, I agree, there’s another way of doing this, maybe ‘restrict’ the difficulty levels based on the average level, teh problem with the voting system is taht a new player may get into extreme mode, without knowing what to do, and he may rage quit the game, but the choice is yours
Okay, makes sense
Okay
Yes, but have you tried using also different Color palettes? Mainly it’s purple-pink, you could try using the opposite Color’s somewhere, to add some variety, but the choice is yours
What you would do is:
Get the Players distance, upon being over a certain distance disable the GUI
Shark bite is a very good showcase of how to do taht!
Before starting the Game, a few GUIs pop up telling you what to do
Yes it is, but most Players skip Tutorials, a good implementation of teh Tutorial is that when it’s your first time, you’ll be redirected automatically to teh Tutorial, thsi way Players will always know what to do
Oh, okay, sorry it’s just taht by seeing all of those things it seemed aimed at a younger audience, my error
Jailbreak showcases thsi very good! If you look at their thumbnails they show the most important things of the new update
You’re welcome! (I also see you didn’t answer everything I said, was there a bit too much feedback?)