So I noticed that my GUI was stretching in game and I’m not sure why. I made sure the position is Scaled as well as the Size.
In game:
In Studio:
I realize that in game, we have more space to see the screen, but not sure how to fix this problem.
I’m aware that scaling makes it fit on every screen, however, not sure how to make it look the same size on bigger screens. I also know that 0.1 Scale is 10% of the screen but I just want to make sure the size doesn’t grow too much on big monitors