Since this morning (UTC) Studio is missing a stack of textures and also missing icons for 3rd party addons.
All of this has worked fine for months, and per another thread where I was having “missing Wind widget” issues earlier in the week, I’m on the latest version, on the latest non-Beta MacOS running on Silicon.
Here’s an example - create a new file with just a Baseplate, and my sky is Black. I haven’t touched its properties. My avatar is suddenly not textured, and about 1 in 3 times loads with missing limbs.
As shown in this screen-grab, I’m also missing some icons for 3rd party addons. Sometimes they load, sometimes in missing 9 (rather than missing 4 shown here).
If I add terrain, then animated grass works fine. However, everything else (say Mud) turns into a reflective plastic material with roughly the shape of the original landscape.
I’ve created new files, and opened old ones - all are the same, though sometimes I get sky on one try, and then it’s gone again on the next load of the same experience.
I’ve deleted and reinstalled Studio from scratch. I’ve rebooted several times. I’ve disabled ALL of the Betas and tried with them all enabled.
I’ve seen a bunch of the shown “MeshContentProvider failed to process…” messages, and on other attempts to open an experience had a bunch of 500 errors.
My net connection is >500Mbps down, and >50Mbps up, with no significant latency issues, no sign of buffering, dropouts, etc. Everything else seems to be running fine, including GeForce now streaming AAA titles turned up to Ultra which is hitting around 70Mbps down and not losing frames or packets.
I don’t have any firewalls turned on to test this and have disabled all my AV stuff temporarily with no difference seen.
Any ideas please?