As a Roblox developer, it is currently too hard to create custom transparency applied for the objects when using
Invisicam, as detailed in this topic.
Currently, this involves duplicating all original scripts in StarterPlayer as per this workaround.
Also, it would be important to give more flexibility, allowing sending a blacklist or whitelist to select only desired objects that should be affected, and not all objects, as currently.
If Roblox is able to address this issue, it would improve my development experience because this will reduce project size and avoid unnecessary edits to the original scripts.