We are excited to announce that the Avatar Rig Builder plugin has been updated!
The refreshed UI includes more modern avatar presets for you to choose from, that are compatible with layered clothing accessories. The presets are available in masculine or feminine body shapes for rig types matching R6 or R15 (see Figure 1).
We have also included additional options to generate a skinned avatar and a rig that matches your own avatar!
This was seriously needed, the old Rig Builder plugin was pretty outdated in terms of its design. Thank you for this!
Also, now that we can import our own avatar, is there any chance that we can see the ability to import avatars by UserId/Name? This would be super useful, and would negate the need for external plugins to do this, when it could also be built into the Rig Builder!
Would also be appreciated if we could import our avatar depending on the “Rig Type” option. For example, my avatar will import as R15, even if I’ve selected R6.
Dummy dead? I liked the update, but it’s really hard to transfer bundles from the catalog to the studio. I think the bundle transfer feature should come.
Yes, I’m curious too. I hope they just forgot to put it in.
Great update, however, do you plan on adding an option where we could be able to disable the default plugins as having half my plugins page filled with Roblox plugins is annoying?
This is a fabulous update… After years of having a simple configuration, we have new options and especially a modern panel!
Now, some of the things that aren’t too much clearer are related to “Skinned Avatar”, may it be possible for us to select a gender? For instance, in the image of the topic, we can see that the avatar featured seems to be “Riley” and only it. We could have the option to choose a female one such as “Cameron”. If it was a case of a neutral gender (as @MightyPart suggested), select “Skyler”; As this seems to be a bit of a beta update for the plugin, can we see more bundles such as “Robloxian 2.0”? I believe that it would be profitable and efficient whenever used to build an avatar based on it and/or to test a UGC accessory.
This is a great update; however, the Rig Builder’s name is still misleading after all these years.
It never built rigs, it just used InsertService (it even didn’t use character3.rbxm stored in the fonts folder …remember good ol’ erik.cassel?). It should be called Rig Inserter.
Also, what happened to Robloxian 2.0? Was it just abandoned? …Or… even worse… deprecated???
We should have an option to insert the head mesh or not for blocky rigs. Additionally, Torso["Root Hip"] is still present in the R6 rigs while it was updated to be Torso.RootJoint.
It would be good if the skinned models didnt have clothes built into them because this limits the ability to use them and create a variety of custom characters.
Ie something like the wooden posing dolls yoy can get for art.
FINALLY, the R6 rigs are no longer missing accessory attachments! That was an issue I’ve noticed for quite awhile, it’s finally fixed. Another good 2023 addition, props to the team who worked on it!
Nice, it’s good that you have chosen normal names for the body shapes and not something like body type x or something, you can at least distinguish a female from a male