Text in a BillboardGui with RichText and TextScaled flickers noticeably as the camera moves around. This occurs even if no RichText functionality is used.
This occurs consistently in Windows 10 with a NIVIDIA RTX 3060. This occurs in Studio and in a game.
Sorry for the bump but, this is still an issue and it affects my game that uses bio billboard gui displays
My TextLabel in Billboard Gui uses rich text, text wrapped and text scaled