Text in a
TextScaled flickers noticeably as the camera moves around. This occurs even if no
RichText functionality is used.
This occurs consistently in Windows 10 with a NIVIDIA RTX 3060. This occurs in Studio and in a game.
This was first observed July 14th, 2022 UTC.
BillboardGui with RichText and TextScaled.rbxl (41.7 KB)
We were able to reproduce the issue. We filed a ticket to your internal database and will follow up when we have updates!
Thanks for flagging!
Sorry for the bump but, this is still an issue and it affects my game that uses bio billboard gui displays
My TextLabel in Billboard Gui uses rich text, text wrapped and text scaled