This plugin lets you select an area up to ~30 square miles which will then be rendered into your Studio session using open source road/building data from http://openstreetmap.org/ and terrain data from Nextzen.
There aren’t any errors, it just stops printing the rate limit stuff after I select the place I want on the website. My friend is also having this issue.
Edit: I’m not sure if this occurred while choosing the area, but I have gotten a possibly unrelated error
I used the original building render code which uses ear clipping to fill the polygon but the algorithm has some glitches like this so I’m gonna switch it to just making a hollow model using the walls that will be easier to manipulate for this purpose.
this is amazing! reshanie delivers yet again, I can tell you’re trying to remove the boundary between real life build, however, it seems that on the map, the “chunks” sometimes turn completely gray, and won’t load until you refresh the page and try again.
edit: seems to happen when you zoom in too much, and then zoom out?
edit2: when I was finally able to use the web interface, i selected a building in, and nothing happened, I got the folder, but nothing was rendered, just like @CarlPIandog
edit3: got an error after a while, before this there was just the usual ok http requests, nothing out of the ordinary
I knew that was Atlanta once I saw the interchange on the thumbnail. This plugin is great and will really speed up the process when I’m making scenery for my games.