DreamCraft is the studio behind Adopt Me, the record-breaking #1 concurrent player count game on Roblox with over 20M monthly active users. As a core part of our growing team, you will help design and develop environments and assets that will be inhabited by our worldwide community. We are looking for talented candidates who will help make Adopt Me (and future DreamCraft titles) even bigger and better.
ABOUT ADOPT ME: Adopt Me is Roblox’s premiere pet adoption game, featuring an in-depth housing and avatar editor, strong trading economy, and vibrant social community
A diverse and passionate team, where you can collaborate on great work with talented specialists
The opportunity to lead, to have significant impact on our products and to contribute to our evolving vision
A professional but relaxed working environment, where your creative input matters
The opportunity to build something ambitious, to raise the bar and to be a part of one of the most innovative studios on the platform
Be curious, want to improve yourself and others
Care deeply about our mission of creating best-in-class game content that kids will remember long into adulthood
Take ownership of projects and be willing to lead
Empathize deeply with others and believe our games can be vessels for social good
3D ARTIST - ADOPT ME - FULL-TIME - SAN MATEO, CA (US) - ONSITE (can be remote for up to 8 months before moving on-site)
Model and texture high quality 3D assets for use as props, character art and environment art.
Conceive of creative new ideas for in-game content that fit with our roadmap goals and themes.
Introduce new techniques and content pipelines that push the limits of the Roblox platform in innovative ways.
Ensure all assets are beautiful, fit within our established art style, and have an acceptable level of performance across PC, Mobile and Console platforms.
When necessary, implement your assets into the in-game environments to create seamless and immersive play experiences.
1+ years experience as a 3D artist within the games industry, or a similar industry.
An understanding of design and design principles.
Strong skills in C4D, Blender, Maya or your preferred equivalent.
Strong skills in Photoshop.
Experience with Substance, Quixel or your preferred equivalent. In-depth knowledge of PBR.
A good understanding of color theory.
Able to produce quality work in both high and low poly art styles.
Excellent communication and time management skills. Good written and verbal English-language skills (our team works in English).
Knowledge of interior and exterior space theory, or other spatial design concepts.
Experience in Z-Brush or sculpting software equivalent.
Knowledge of Roblox Studio.
A Bachelors of Art or equivalent qualification.
Experience working in a large distributed team.
Skilled at sketching, and other 2D art skills.
Additional secondary skills you can use you inform your work. Wide variety of skill sets.
A creative nature, with a desire to solve problems.
Pay will be competitive and negotiable. Est. $50,000 - $85,000 USD / yr, based on your experience
You must be 18 or older to apply. To apply for this job, please email email@example.com with the subject “3D ARTIST” and include a copy of your portfolio in PDF or web-hosted format, CV / Resume, and a brief overview (cover letter) of why you want to work at DreamCraft.
Unfortunately, this is out of my area of expertise. However, those that meet the requirements should definitely apply. This is a rare opportunity that will give you experience. Experience leads to bigger and better things down the road.
It’s not so much a legal/immigration issue as it is the preference of the existing creative team to work in person. In the future we may offer fully remote creative positions (we already do for part time creative contractors); however, for now we believe our creative team would be more effective on site.
Thats if you work every single hour, Assuming you get 3 days off a week, 3x4x24=288, 288x12= $3456 USD. Also, this is excluding holidays and labor day and days you take off because of a sickness. Also, this is programming a Roblox game, not a real game, this is pretty fair.
Thanks for the question @Orlando777! We only offer part time positions for specific work that we can’t do in house, mostly with tasks where isn’t enough stuff to do to warrant full time role, such as animations and particles. However, we’re pretty well covered on these roles, so we won’t be bringing on any more part time folks for the time being.
I live so close to San Mateo but my art skills just aren’t up there now unfortunately…sucks to be a 3D animator right now haha. Anyone who has skills in these areas should definitely apply though this is a really great opportunity, hope you guys find someone great!