As a Roblox developer, it is currently too difficult to get proper lighting and a consistent look across both in-game objects and objects inside of ViewportFrames. Trying to do so manually using various Color properties and caching the original color values carries a large performance penalty and does not produce correct values since Roblox’s color algorithms are proprietary and not available anywhere.
Here is a comparison of the actual in game view and a view inside of a ViewportFrame:
The ViewportFrame is an exact copy, with the face and rest of the body removed.
If Roblox is able to address this issue, it would greatly improve the development experience and performance of our games because there will be no need for the overhead of doing manual color correction for each object and keeping track of original values.
There has been a similar feature request already, but it suggests full support for all post effects as well as additional UI features which we do not need for our game. This is a smaller feature request only targeted at color correction.
Going to bump this and supporting this! Having
ColorCorrectionEffect that could support and affect
ViewportFrames as having that bland and dark color on it instead of a bright and contrasted.
Anyway, in my game “Noob Defense” I have plans for using
ViewportFrames as our game uses a nice blend of contrast and saturation and some fog to make the game realistic but having that particular UI element with that contrast would be nice to have too many games on the platform.
Having Roblox default the
ViewportFrame to have no ColorCorrection, Blur or maybe shadows can be very beneficial isn’t the best ever since
ViewportFrame was introduced.
Would really like this to be looked at and added to the Engine as soon as possible in a month or two, would love a setting to set
Saturation instead of setting to default with the original
ColorCorrectionEffect in Lighting.
Bumping this again since this is an underrated feature request. In my game I currently want to make a color correction effect just for 1 model but sadly viewportFrames don’t support ColorCorrectionEffect. Would love this to be added!
How long will this feature be ignored for?
I don’t even use ViewportFrames but i am bumping this too.
Viewports are really useful. Sad that roblox has a feature request category even tho they don’t care and added it just to seem like they listen to developers.