Planning a Game and Implementing Features 14.0k 165
How to think to go about planning a game from start to finish, drafting the features, weighing your options, and building a product pitch.
Psychology of Feedback Loops and How to Make Them 5.4k 63
Understand the importance of responsive gameplay through visuals, sound design, animations, and discussion on the ethical significance of reward systems and loops.
This is a really neat portfolio! You have a lot of experience under your belt.
You are really useful to developers, as there arenât a lot of people like you in Roblox.
Our team at Cloud Entertainment was accepted into the Roblox Accelerator program, weâre officially titled âIncubatorâ and our project is to expand on our LiveOps tools. We saw the program as an opportunity to grow our skills but also showcase useful development tools the platform could leverage.
The game weâre working on at the moment is Fishing Simulator.
Arenât you a developer of Clan Lab?
You answered my questions with patience and helped me out with many problems I encountered!
Hope you do a great job with this consultant program!
I have a few guides posted above on management you can read which are super helpful. Feel free to message me any time for clarifications you may need or questions you may have.
Also good job on Perspective Reality, that was a unique game.
I hired Court to help get my game The Big Apple organized. I made some really bad hiring decisions and needed a solid plan how to get the game back on track. He cuts right to the chase and tells you what you need to do in incremental steps. He is very knowledgable about game development and has the right connections within the community to also help assist you with your game. My only regret is not hiring him sooner, would have saved me a lot of money and stress.
A little bit over a month ago I decided to hire Court/TechSpectrum as a consultant to see whether I was going in the right direction with my new project.
Court has always been patient with us and gave us very vital information to set up a crucial workspace for a quick & smooth development. He helped me review my game idea and helped me make it into a productive gameplay loop. As I wasnât able to post in the Devforum during the early stages of the project, he posted an job recruitment post for me and helped me filter potential hires. He went as far to interviewing them and then passing me on his thoughts on them. As said by another happy customer above, Court will always give you the truth, whether itâs pleasant to you or not. A bad hire? He will tell you. Bad decisions that youâre adamant of getting implemented? He will let you know. Growing your game or having problems with monetization? TechSpectrum has you covered.
For me, a quite new developer thatâs looking to pave a future into Roblox, this was a perfect hire. In short, if youâre a project owner with a medium-sized budget for a game, Court will try his best to make sure your game will find its glory.
Had a few issues with optimization in my game and he reached out, sat down with me to not only help fix my errors but also explain how he was doing it!
Taught me a lot of things!
Highly Recommend!