Reproduction Steps
- Create an R6 character
- Apply a decal directly to a non-head limb (Torso, Left Arm, etc.)
- Observe the decal is incredibly distorted and sometimes not on the right face
Expected Behavior
Up until recently, the decal would appear like so:
Actual Behavior
Now this occurs 100% of the time for both in-engine and in-Studio:
This occurs for both NPCs and player characters. Looks like it’s related to something with the Humanoid:
(Humanoid chars on left, non-humanoid chars on right)
Workaround
In the case of a Torso, use the ShirtGraphic instance. However, ShirtGraphics do not support layering or multiple sides - meaning this will not always work. Other limbs and multi-sided decal applications have no immediate workaround.
Issue Area: Engine
Issue Type: Display
Impact: High
Frequency: Constantly
Date First Experienced: 2021-12-03 06:12:00 (-05:00)
Date Last Experienced: 2021-12-03 00:12:00 (-05:00)