Coming Summer of 2024 (Maybe)
DEPTH SPELUNKING: A rogue-lite inspired by Minus Elevation and The Binding Of Isaac
The game’s primary goal is to get as deep as possible into a mysterious, pseudo-randomly generated subterranean facility while avoiding dangerous monsters, completing tasks, and getting help from items or other players.
With various items, maps, and upgrades to help you survive, the game has near-limitless possibilities with how different each run will be.
Update Log:
Nothing here… yet
Update Archive:
nothing here… yet
Credits:
Resource Credits:
SUPPORT ALL OF THE LISTED RESOURCE CREATORS AND THEIR WORK
In-game content credits:
- @012iplaygame - Kelvin Outpost, medium map
Miscellaneous Credits
- Game concept/design inspired by Minus Elevation and Minus Decendance, by @luckily_dragon
- Much of the in-game content inspired by The Binding Of Isaac: Rebirth, by NICALIS
- Donations and funding assistance by various users, thank you all so much!
Developed by Foxxive Studios
- @Foxxive - Project Manager, lead builder, lead artist, lead UI designer
- @VADIMCHIK466 - Lead scripter
- @Takvshii - Modeler, builder, assistant artist, moral support
- @Bxpok - Builder, modeler
- @M_uunn - Lead Modeler, Animator