Depth Spelunking Information

Coming Summer of 2024 (Maybe)


DEPTH SPELUNKING: A rogue-lite inspired by Minus Elevation and The Binding Of Isaac

The game’s primary goal is to get as deep as possible into a mysterious, pseudo-randomly generated subterranean facility while avoiding dangerous monsters, completing tasks, and getting help from items or other players.
With various items, maps, and upgrades to help you survive, the game has near-limitless possibilities with how different each run will be.


Update Log:

Nothing here… yet


Update Archive:

nothing here… yet


Credits:

Resource Credits:

SUPPORT ALL OF THE LISTED RESOURCE CREATORS AND THEIR WORK


In-game content credits:


Miscellaneous Credits


Developed by Foxxive Studios

  • @Foxxive - Project Manager, lead builder, lead artist, lead UI designer
  • @VADIMCHIK466 - Lead scripter
  • @Takvshii - Modeler, builder, assistant artist, moral support
  • @Bxpok - Builder, modeler
  • @M_uunn - Lead Modeler, Animator

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