Depth Spelunking Information

Game development has been resumed, this post will be frequently updated whenever a major update/change is made


Depth Spelunking (formerly, Below the Surface) is a rogue-like horror game, where the main objective is to delve as deep as you can into a facility without dying, avoiding dangerous entities and pressing buttons to progress.


Update Log

If the game was shut down and the update log has not been updated, it most likely means the shutdown was for minor fixes/improvements

v 0.0.0-g / June 9th, 2022
  • Game development has resumed

Update Archive


v 0.0.0-f / February 8th, 2022
  • Added Library map
  • updated minimap… again
  • reworked entity AI, it’s less buggy now (hopefully)
  • added random music for floors
  • remodeled elevator
  • work on items and upgrades has officially begun
v 0.0.0-e / February 6th, 2022
  • Arcade map is back
  • Updated minimap
  • Game is now fully functional, 0 errors!!
  • Second entity is done
v 0.0.0-d / January 29th, 2022
  • First entity has been completed, kind of
  • Added a pretty cool minimap
    • Updates in real-time
    • Zoom in and Out functions
  • Added sprinting and stamina systems
  • Added abandoned_laboratory map
  • Removed palace map for an indefinite amount of time
  • The arcade map is temporarily removed to go under revisions
v 0.0.0-c / January 20th, 2022
  • Game resumed development after a hiatus
  • Lobby has been refined
  • Elevator has been updated
  • Map generation is no longer random
    • Now selects a random map from a list to load in
    • Entities, buttons, and items are still random
  • Palace map added
  • Arcade map added

Credits


Resource Credits:

Miscellaneous Credits

  • game concept and design inspired by minus elevation, by @luckily_dragon (Minus Elevation)
  • @Niftygoldenfreddy for various suggestions
  • @MaladyOfTheSoul for emotional support
  • @Weegismrts for scripting assistance
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