Hello everyone,
My name is Sanjay. I’m live in the US and I’m a college kid trying to find ways to pay for my increasingly difficult-to-pay college debt. The point of this post is to reach to other people on this platform that are facing similar struggles.
A few months ago, I started to create a game and fell short due to the lack help I had and by doing so, failed. As crazy as this sounds, I want to start off to say that every aspect of this project can be done by me. However, instead of taking on every task like a madman, I think it’s wise to disperse it evenly throughout via a group of people.
Some of my work for an early (discontinued) game can be found here: [CLOSED] [50% or less of Revenue] Looking for another Coder
Concept
The planned aim of this game is to establish a system where every month(set interval) an update would release and the theme of the game would change to the theme of the game. Limited items would be obtainable per theme and would no longer be obtainable once a new update is pushed. It’s suggested that “restocking” of new content would allow the game to remain fresh and otherwise enjoyable.
Example:
In the month of January, update X is released. The theme of the game switches to the theme of update X and all limited items in the update prior are no longer obtainable and update X’s drops/items take it’s place and so on and so forth.
Won’t lie. That’s all that I’ve come up with and I plan to brainstorm and/or design further aspects of this with a team. To me, more feedback equals the increased chance of a better feature than to go with the bias of my own.
In my eyes, the purpose of a team is to collaborate on a project. Just because I made the post doesn’t make me the “head dev” or “lead”. Every member is equal and gets to decide on the direction of the game.
Team
@EggYolked - Builder/Modeler(Low-Poly) / 40%
@sanjay2003 - Coder(Front-end or Full-Stack) / 25%
@Airwarfare1 - Coder(Back-end or Full-Stack) / 25%
@Runiros - Coder(Part Time) / 0%
The remaining amount(10%) will be going to ad funds to help boost up the game when a stable release is made.
*may increase in numbers but that’s only if all members are willing to add another person
*more members equals more people to divide the revenue with
About The Job
All positions are full-time and start in the Summer of 2019. Expect to be actively engaging as an equal member of the team and every role builds a better end result. The amount of time, work and quality you put in can equal the amount you and your peers can make.
Payment
I know that this is a hot topic these days so, I rather come clean early before you expect something you won’t get. As a college kid, I don’t have enough money to pay you upfront. However, if the game makes revenue, the revenue will be equally distributed to all members of the team. The amount of work, time and effort directly affects how much you’ll be making and I guess you can use that as a motivator to pay for college. I know I will.
Contact
Before contacting me, I will only accept applicants that are in college and/or the age of 17+. I’m looking
to help lessen my college debt and I’m hoping that you feel the same way or find yourself in a similar situation. If you meet the above specifications, you can contact me via replying to this post, sending me a DM on the forums or contact my disc @ Sanjay#3282 .
Much thanks for reading my empty post.
Edit: We have a gameplan as of now. We use trello as a workflow manager.