Quick heads up.
We are running the second full-scale production test of the new Lua VM. This time, the VM is true on both client and server (but not Studio) for all games. The issues from the previous test run have been fixed.
If you have missed the announcements this thread talks about the new VM and how to enable it in Studio
The test started on August 14th at 1 PM PST. Please let us know if any issues are observed in any games that are related to this update (please always mention the game link and a screenshot of script errors or a precise description of the incorrect behavior).
We don’t have an ETA for when the test will end - maybe it doesn’t! We’ll see how it goes
edit oh also the new VM is called Luau with a lower case u.
edit The test has finished on August 16th at 4 PM PST. We have found a bug in compilation of closed values in repeat…until loops and disabled the VM to prevent adverse effects to games. We’ll do this again in a week or two!