so i started working on this game weeks ago and i am still working hard on it last Devlog i made the gun after that i started working on a way to customize the gun and i made it that you can buy different gun parts and every part have it is own positives and negatives
then i worked on the workbench where you can customize your gun then and i made the datastore system so every thing is stored now
also i made some icons for the buttons and i really need your feedback about all the icons and the other things for sure
i decreased the videos quality to meet the size requirement
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The ‘workbench’ and ‘shop’ have very similar icons, so I think that should change. The layout of the buttons is also a bit odd with the container around the buttons. Having one button above the other (same X coordinate), and no container would make it look better.
The colors overall aren’t my style, but the color choice here is mostly subjective.
The workbench menu UI is good, but the info/stats text could also be centered.
The text above ‘Shoot’ could have a text outline, that ammo count too, so it’s more legible. The icons also seem to not follow the same art style, which can make things look unprofessional.
i can center the description text and make a good space between the gun piece image and the name text but in the view frame how i can fix the padding issue there ?
Be sure to give the player lots of feedback. The gun changing parts is so cool so when the player gets a noticeable change from their click of a button it would make it more engaging. I’m not saying do that on every part but maybe have a “root” part that changes the type of gun and its base stats (pistol root part, rifle root part, etc.) just a suggestion.
the gun already have a base damage and base speed value but these value can not be changed you can only boost them by different gun parts but i feel that may make the game complicated , is it ? , also i am gonna add some particles as an impact from hitting any solid object and another for hitting rigs