You okay to give a file to that place or is it something your working on? I figured if it’s a quick sandbox it’d be a good building point with the way you configured it.
I’ve been having trouble perfecting that type of look everyone else achieves easily so it’d be great to learn from others
I think the Shadow Map lighting is very good.
But here comes what I do not like, is that I’m doing very well with the level of graphics at 5 percent, what happens is that if I enter a game with Swadow Map activated the game starts to go very slow and I have that to lower the level of graphics inferior to 3, the problem that I see to him to this is that to me I like to have the level of graphs to the 5 percent because I can see the map to more distance, I know that the developers of that game of Roblox decide whether to enter Swadow Map or not, or to activate or deactivate according to the level of graphics, but I would like it to be independent of the graphics level.
Please, make sure to disable Shadow Map apart from Graphics quality.
(I do not mean to turn off the SwadowMap lighting in studio)
Maybe this will be released to desktop/console clients tomorrow so that Legacy will be removed and Future is Bright will be added with one big update. With Legacy going, Future is Bright is coming. This would actually be kind of sentimental for older players and a big date for Roblox if they decide to do it this way. I guess we just have to wait and see!
i don’t think it’s gone live to the public maybe some games I was just at some canyon showcase game and it seemed as if that game had it too but maybe im crazy or something idk
don’t ask me how I did this, this game has shadow map enabled and when I get close the shadow looks like that, when I get further it becomes really fuzzy
Live in desktop clients on PC & Mac. Official announcement tomorrow. Console will follow next week I think (unexpected unrelated delays with rolling out new Xbox update).
Since most games haven’t migrated yet, we may discover some issues once more games do - if the issues are severe enough (e.g. crashing on some rare configurations that we couldn’t test etc.) we may be forced to disable it. We don’t anticipate any issues, just a note - it’s a big rollout