9/26/21: This post is currently outdated, as in, this is not the most efficient way of creating a cel/toon-shading effect. This post will be updated shortly.
What is Cel/Toon-Shading?
Hello! I recently found out how to create a Cel/Toon-Shading illusion and thought I’d share the process with you! It is pretty easy and involes no scripting whatsoever! Here are some examples of what it is:
Requirements:
-Roblox Studio
-Blender (I have Blender v2.79, but v2.8 still works too!)
How To:
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First, open Roblox Studio and blender.
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Next, create or open the file to the model you want to apply the shading to in blender.
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Save a copy of the model and open it to Roblox Studio by adding a mesh part and pasting the mesh ID into the model.
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Once you have the model in Roblox Studio, go back into blender and open the model again. Press the “Tab” key to go into edit mode.
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Select all the vertices by pressing “A” until the vertices are selected (they should have a yellow tint over them).
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Press “Ctrl+N” and a box will show up somewhere on the screen that looks like this:
Select that to true.
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Once you do that, save your model and upload it to roblox the same way you did before. Make this model all black in roblox studio or whatever color you want the shadow to be.
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Size the models the same size and have them be the same position, then make the all black and inverted model a little bit bigger than your normal model to give it an outline.
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The final result should look something like this:
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Mess around a bit and you can create things like this:
I hope you found this post helpful and simple, if not, please leave a reply on what you found difficult or hard to understand and I will try my best to help you.