@WooleyWool@Skippy_Development May you guys stop? You are prioritizing this argument instead of helping the OP. I appreciate your help, but an argument wonât even solve this problem.
@OP, anyways, have you printed the property of CurrentCamera? This might give us a clue to whether it was set or not.
If not, you could go to #platform-feedback:engine-bugs and see if there is a topic related to the camera.
Here are the latest posts about camera in #platform-feedback:engine-bugs:
If you look at my previous reply, iâve tried to provide feedback on how the code can be fixed due to how the cframe is set up. The thing is, we donât know how the camera is set up. We donât know if itâs a part or model. Here is the earlier code iâve provided:
I did your CharacterAdded event and it also didnât set for me, maybe try removing it? Also, why not put it somewhere that is not ReplicatedFirst? Instances wonât be loaded when a LocalScript is ran in ReplicatedFirst.
Hello everyone, I found out the issue and I guess the camera script has to be initially set in startercharacterscripts for it then to be manipulating. Thanks for taking time out to help me though.
thanks for the advice, I already do use getservice on all of my scripts but this was a exception
since I am only using replicated storage once and this script is deleted once it finishes.