you’ll notice that on the default baseplate, and some front page games, this causes the camera to begin tilting instead of zooming whenever you try to zoom in or out, unless if you hold Ctrl down. this is quite annoying, especially in games that might have functionality binded to Ctrl.
here’s a table listing a few games this is present in, and not present in, as of February 3, 2020.
this was already found to be with Logitech mouses only, by pressing a very “soft” button.
by pressing ctrl, you are using a double negate.
Edit: I have been continuing to get hearts on this post, indicating people are reading and agreeing.
As of now, the issue is ongoing, but the soft button was just a theory, and based on the other things here, the theory I put is probably wrong.
As of now, it looks like a state that once is entered cannot be exited without an inverse lock(eg, double negative), (with maybe some other one time condition “gate” factor, (including possibly a soft button ?)).
is the mouse a gaming mouse with extra buttons ?
if my memory serves me right it has to do with some pan function connected to the mouse wheel (at least in Logitech)
if not then the scope has just increased and the current theory thrown out… (as i understand it)
My mouse (Talon Blu) has no horizontal scrolling or panning feature to my knowledge and I could reproduce this on all marked games listed in the OP, with the exception of the default baseplate (I tested in Studio though, maybe it happens exclusively in-game).
I believe this is related to the re-release of trackpad gestures. Ever since they came back, this has been an issue. I’ve mentioned this in a similar way before, where if you used a gesture successfully, scrolling with a mouse would break (unless Ctrl is scrolled, I didn’t fully know this at the time) and this, now, still continues to be an issue. It’s minor since gestures no longer work for me (which I never really cared about anyway, kind of ruins my flow), but this issue that has appeared also annoys me, especially when I have to rejoin through restarting the client (not through TeleportService)
Still getting this issue early may 2020. Seems to work in any game when you accidentally scroll when holding left ctrl (In my case). I have a standard Microsoft keyboard and mouse, this issue even works on my laptop, completely cutting off being able to play Roblox games without needing to hold left ctrl all the time, even doing so you cannot use any other keys to toggle zoom functionality. If I cannot replicate it in some games, I sometimes just randomly get it during game-play.
Hi, could we have an update on the fixes regarding this issue? It seems to be a lot more common in some of my games than others (likely because some use CTRL as a legitimate keybind for an action) and it has become somewhat of a large annoyance for my players. Thanks.
Turns out this issue is still live for some of us, just about 2 days ago when I was checking out a game, I had that same bug appear once more. I’m sure many other users that are not a part of this forum are having the same issue as well, so it’d be cool if you could check-in, once more.
This bug is still an issue, do we have any updates for a possible new patch? As many games that people play on ROBLOX, require the Ctrl key as a keybind. So, this bug really does hinder some user enjoyment of their favorite games that need such a keybind.
It has been an issue for many decades. The development team of ROBLOX is trying hard as they can to fix this bug. It is said that it will be fixed, once David Baszucki ascends into the seventh silver throne of heaven
It’s quite annoying for me when there’s plenty of games that require you to press the Left Control button in order to sprint, because nine times out of ten you’ll eventually need to scroll out to check out your surroundings. Oopsie doopsie, now you’re cursed! All of a sudden you have to hold ctrl to scroll out or you have to rejoin the game. Pick your poison.
Why was this even implemented in the first place? I haven’t a clue as to what benefit this could possibly provide to any player other than to hinder someone’s playing experience.