How to rig a weapon in animation editor?

** What are you attempting to achieve? (Keep it simple and clear)**
I want to be able to animate the upper part of the gun to go backward while shooting and that the arms go backward at the same time (ideally in the same animation)
** What is the issue? (Keep it simple and clear - Include screenshots/videos/GIFs if possible)**
When I add my gun into the right hand, it doesn’t get put into the animation editor. So I kind of have to guess where the gun would be + I cannot animate the gun.
** What solutions have you tried so far? (Have you searched for solutions through the Roblox Wiki yet?)**
I have read this article:

but I did not quite understand it, and don’t know how to put the weapon inside the character (kind of) that’s why I am making this new post.

You may then include any further details.
Basically I tried to put the model into the right hand:
But it doesnt come up:

So how did he do this: (?)

Grateful for any help!
I am pretty new to animating guns so please explain thoroughly, thanks!

1 Like

Please use the search feature to look for threads that could show you how to do this.


Hey! Sorry for the late response (been sick).
I was just wondering if I could use the same method for animating a mesh? So basically a part in the gun that moves back. Is that possible?

Aaaaand I was wondering if you were going to make that other tutorial you told you would make, the one with the mag and stuff… :wink: Thanks for response!

1 Like