I imported a .fbx file with its animations, but when I choose an animation, the rig is rotated at an unexpected angle.
We have checked the options in blender and they all seem to be normal / expected.
Here are the roblox import settings we are using
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have tried the solutions outlined in this post [FIXED] Imported FBX Animation flipping Character However nothing suggested there seems to work.
Does anyone have any idea how we can fix this issue?