As of this week, we have officially released an open beta for improvements to inserting objects in Studio. We understand this flow is critical to how you work, so we created this initial period to encourage raw feedback as we iterate on this over the next 3 months.
Roblox Studio has evolved over time. With each iteration, we strived for something a little new, and attempted to do our best to make your life easier. With this iteration, we hope to do the same.
I’m going to shake it up a little bit here… I am not going to tell you or show you what we changed. Instead, I encourage all of you to go out there and use this feature so we can get your raw feedback. In the official announcement post, I will outline exactly what we changed just like any announcement post we have done in the past, but for now I’ll let you explore.
HOW TO ACCESS:
- Open Roblox Studio
- File Menu > Beta Features > Insert Object Streamlining
As a little treat, here is a blast to the past as a reminder on what we had yesterday, and what we have today.
Pre-2013: Insert > Object > Modal
2013: Basic Objects
Objects available for insertion depended on the selection
Today: Advanced Objects
All objects were available for insertion, no matter the case.
Today: RMB > Insert Part/Object
Today: Explorer > Hover > Plus Button
Happy Holidays to everyone, from Studio Team. We absolutely couldn’t be here without you and we can’t wait to hear your feedback. Here’s to 2020!