I think that UGC is incredibly important to advance the look and feel of the Roblox platform. I think getting UGC upload access in the hands of as many as possible is great.
At the same time, I’m looking at the state of the program and it looks like it’s completely uncontrollable. I understand you can de-incentivize low-quality and duplicated content via removals from UGC program/bans/etc, but these are punitive measures, not preventative. Unless there is some sort of pretty accurate AI system to detect similar items, I just see a massive dilution of the economy, completely destroying any sort of value for the vast majority of limited UGC.
Why would I buy a resale copy of a black top hat, when I can buy a nearly identical dark grey top hat for a fraction of the price? And if I miss that one, I’m sure another will release within days.
Value needs to be created by having these items tied to games in some way, such as providing an in-game reward, otherwise, there is no reason to buy them over one of many duplicates. They have about as much uniqueness, value, and demand as NFTs do.
The way the program has launched seems like an attempt to attract a younger more naive audience into spending more money on the same items. A better solution would be increasing the price floor of normal UGC, so that creators are incentivized to create high-quality content that they can make good amounts of money from, instead of creating cash-grab UGC limiteds every day. Younger users would also not be coerced into making completely unsound “investments” this way.