New Feedback Dashboard - See Detailed Feedback from Your Community

Hey Creators,

We’re excited to announce the launch of a new feedback feature which will give you more insight into how your community feels about your experience!

Listening to community feedback is a crucial part of making a great experience, and we know that it hasn’t been easy to track down or understand player sentiment. With this new feedback feature, you will be able to easily visualize sentiment trends over time and view detailed feedback from players who rate your experience.

Now, when someone leaves a rating, they will also have the option to share a more detailed comment about what they liked or disliked.

To view your community feedback:

  • Head over to your Creations page and select the experience you want to view feedback for. Note that you’ll need analytics permissions to view feedback on an experience you don’t own

  • On the left, scroll down to the Audience section and click on the Feedback tab.


    If you don’t see it, make sure you own or have analytics permission on the experience you’re trying to view and refresh your browser cache

  • You can learn more about how to use the feedback dashboard here

The dashboard includes a daily breakdown of positive and negative ratings on your experience as well as a more detailed view below that for reading through individual comments. The qualitative feedback can be combined with other data sources, like analytics, to help you identify opportunities to improve the player experience.

View sentiment trends over time with the ratings chart - As users play your experience, they may decide to upvote or downvote it depending on how it went. When you ship new updates to your experience, you may see these ratings trend up or down depending on if many players enjoy it or if they dislike the content or experience game-breaking bugs.

See how sentiment shifts over specific time periods - Adjust the date range to look into how feedback changes week over week or month over month. You’ll see a summary of both total volume of ratings and if the percent of upvotes is higher or lower compared to the previous time window.

Dig into the details - The most exciting addition with this new dashboard is the detailed comment table. When a player rates your experience, they also have an option now to leave a comment. This table shows their rating (at the time) and what device/platform they were on. (We’re also working on adding AI-powered summaries to help you quickly digest large amounts of feedback!)

A few other notes and limitations with this rollout:

  • The dashboard has limited historical data. While we wish we could give you a full lookback, the ratings chart view only goes as far back as February 1, 2025. We started slowly rolling out the player-facing feature at the end of March so you should start to see a full breakdown of ratings and comments after ~March 17.

  • You may notice an inconsistency between the player app and what we show on the votes chart, this is intentional. Rather than updating votes live, we retain the original votes each day, even if the player later changes their rating so you can see how sentiment changes over time.

  • Comments are limited to 13+ users and are processed through our text filters for safety. We also included an option to report and hide inappropriate or irrelevant comments via the (…) menu. We will be monitoring these reports and may add more granular reporting options in the future.

  • At the time, all comments will be shown in their original language, but we are exploring options for direct translation on the dashboard in the future. We recommend using an alternative, like a browser-based translation tool, in the interim to read feedback from players in different languages.

  • Ratings feedback from the web-version of Roblox is coming very soon!


We’d love to hear YOUR feedback in the replies. Let us know what sort of features you hope to see in future iterations of this or any other feedback tools!

Creator Success Team

259 Likes

This topic was automatically opened after 11 minutes.

Does this mean feedback won’t be shown if filtered, or will half of the feedback I’ll see in the dashboard look like this: #############################################################################################################################################################

70 Likes

I’m so happy that this feature is out! One of the biggest things I believe in is user feedback for improvement. It’s invaluable to me, I am in LOVE with this.

I have tried showing it to my team but they are unable to view the tab. They have the appropriate role & analytics permission enabled. I’m not sure why this is the case! Link (Edit: If you are experiencing this issue, clear your cache!)
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3 Likes

This is a really cool feature, will be amazing to be able to track down negative feedback which wasn’t previously possible.

However, I’d love to see a players device specs. I cannot really take action on this given the current data you provide.

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38 Likes

Perfect update! I doubt everyone’s feedback will be heard due to either the incompetence of the developer or the sheer amount of people sharing. Is it possible to give certain roles access to view feedback when in a group? It would be great for big developers to have a separate team for filtering useful feedback.

6 Likes

I just looked at some of the reviews for a game I’m working on and can see pain points I’ve never considered

Fantastic update, thank you! :orange_heart:

7 Likes

Yoooo!
This update will be super helpful! Good work!

2 Likes

This could just be me but the UI feels like not many would use it… it doesn’t exactly scream “hey, you liked or disliked this game, please give the developer(s) some feedback!” - it’s pretty small, and not a direct “hey, would you like to give feedback?” [In short terms, it seems minimal to the point most would skip it]


That’s the only limitation? This is going to be abused massively, just like how bots can mass dislike a game


No filter for detailed feedback? Just like & dislike? What about devices? (And can we get some clarification, theres no page thing in there, it does show all of them in the date range, right…?)


At least its something though… better than nothing :man_shrugging:
Is there an estimated time when all players will be allowed to give feedback?

10 Likes

Right, it won’t be shown if it fails text filter.

Please ask them to try clearing out their browser cache! We saw something similar during testing and a quick cache reset seemed to do the trick! Let me know if that doesn’t fix things though

9 Likes

This is awesome! Can’t wait for the auto-translate for feedback, imo that will make this feature 100x better, especially as our game continues to grow globally!

10 Likes

Clearing cache fixed the issue, thanks a lot! :sparkling_heart:

2 Likes

We tested a few variations and ultimately went with this one, which saw high adoption and higher quality of responses. The more aggressive treatment had lower ratio of engagement. Ideally we want to get feedback from the folks who have something meaningful to share.

We’ll be monitoring usage and potential abuse. Please use the Report feature if you see abuse happening.

The table only includes feedback with comments, the team is investigating support for more filtering breakdowns similar to other analytics charts.

9 Likes

I own my group and game and don’t see the feedback tab. Special Forces Simulator - Roblox

1 Like

Although in the post it was mentioned that AI-powered features will be implemented for quick summaries of large scale data feedback, and that the primary focus of the feedback feature as a whole is that 13+ users can submit their own comment, will there be any future plans to add a feature for creators to add a preset checkbox for users to select as their feedback? ie. “Did you encounter any bugs during gameplay?” or “What was your favorite feature as part of x update?”

I feel that this could be a good implementation to even more quickly get feelings based on certain data points, and this could even be wrapped into the comment feature based on their choice of a certain selection. Either way, this is a great feature and will be greatly beneficial for creators to fine tune their experience for what the community wants.

8 Likes

Great update; thanks for adding this. I now no longer have to worry about maintaining an external google forms service for feedback!

3 Likes

I quite like the update. Would it be possible to condense feedback for all my games somewhere? Perhaps on the Analytics Watchlist? None of my games are huge, so it would be manageable for me to see all new feedback in one place.

1 Like

Please clear out your browser cache and check again!

1 Like

I’d really appreciate the ability to reply to feedback. so many of these comments are just players misunderstanding things

7 Likes

Is the ability to send feedback ever coming to the website, or will it stay in the app?

6 Likes