Next Gen Studio - Preparing for Takeoff! [Beta]

My friend got it automatically. I had to teach him how to exit the beta and he said he was jump scared by UI when he was opening a new place. He not like new UI and some people not know how to disable :sad:

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I think the new UI looks nice, however due to my time in Studio and being very used to the default UI, it’s going to be a lot harder to use as it’s mostly already how i like it, i really ask that this is something people have the option to opt-out of…

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What’s the point of being opted out of beta features if they’re gonna be pushed to you manually for you to manually disable?

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Man, they should have had a pop up if they wanted people to have it so bad. Similar style to the pop up that would appear if you were using legacy chat and you open place, and it would ask if you want to try the new UI instead of forcing.

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For me, it’s not about ‘hating’ the new look, its more so the fact that it’s harder to use something you’ve used before so many times that has been rearranged, throws you out of order. This isn’t just a visual change, tabs will be different, buttons will be changed/renamed, things will be recategorized. I think the UI regarding looks is fine, but not so much the layout and where things have been placed… it’s not worth being forced to learn something that I could just optionally revert if they would give that option.

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Yes. Right click and toggle “Dock/Undock Ribbon”

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Yeah we are starting to think about how/what we can let community plugin developers do. Technically speaking, a lot of our features including the ribbon are now running as plugins. But we’ve also got to be careful as we are still running on the current plugin architecture which didn’t really consider how we are starting to use it.

TLDR: yes eventually but no ETA right now.

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We are going to first do a pass on compressing the spacing/padding and that’s going to significantly reduce the total space we’re taking up. We will do this before leaving Beta.

Second we are likely going to add an even more compact scheme as an option. We hope to do this before leaving Beta.

Beyond that, we are going to look into moving the Windows menus into the actual titlebar of the main window (similar to what VSCode does). This will not be before we leave Beta.

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Realistically speaking the old layout wasn’t that good neither, it’s just that we got used to it. It was admittedly pretty cluttered and some items being in certain tabs made no sense.

If you want to be mad at something, be mad that they haven’t done this rework sooner!

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Yes. As well as a couple of other issues.

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Import 3D is available through the FIle menu.
Or you can use the shortcut.
Or you can add it to a tab.

It’s on the Home tab as well as always available at the very top of the Window menu.

Please revert, it’s missing crucial features from my workflow, this should honestly be an opt in beta and nothing more.

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It will probably move soon. We still have some menu updates to do. In the meantime, you’re welcome to add it to a tab…

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Right click and toggle “Dock/Undock Ribbon”

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I’ve tried the custom tag. The idea is good because, in different scenarios, you can have different custom buttons in different custom tabs, such as modeling related tools or UI building related tools. However, as a replacement for the quick access bar, it feels inadequate. When I hide the names of the buttons, I expect it to be as small as possible, just like the old quick access bar, but it only reduces one line. Plus, the new topbar is already bigger than the old one, and now it takes up twice as much space.

Comparsion Gif:
ezgif-768d73aa0b5861

I remember you mentioned there would be Stylesheets to customize styles like size and color, but it seems they aren’t finished yet. I think this is important, especially with small screens. Looking at the Explorer window in the old and new UIs, the new one just feels too big. With the topbar minimized, I could view 18 items in the Explorer in the old UI, but only 12 items in the next-gen Explorer. Also, I’m using Bright Mode, and I find it hard to focus on the names of instances or buttons. I’m not sure of the exact reason, but here are some possibilities:

  • The color of the text is gray, but the color of the icons is colorful, so it’s harder to focus on the text than the icons. The old one had all text in black.
  • The grey text blends into the background, making the Explorer items seem inactive.
  • When an item is selected, the background is blue, but the text is still gray. In the past, there would be greater contrast because the icon and text became white, with solid blue background.
  • The text is a little blurry, as many people have pointed out.
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Overall looks like a good direction. Only issue is not sure if It’s just me or I’m blind but where’s the Upload button for uploading/importing assets?

Creating new tabs is an amazing feature. Wow!!

Please give us the option to use the old UI when this is added. Im not a fan and I know many people who arent, Honestly IMO the current UI is ways better

Look, im not saying change is bad. Change is great! But this is way too much all at once. Change stuff slowly, dont just force a whole new ui on us. Its going to be EXTREMELY hard to adjust because most of us go off our reflexes when selecting something from there, so having you change it completely messes everything up

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FIX THIS BEFORE YOU RELEASE DAMNIT

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