You could add a TextLabel in the player frame and set the text to your data value for each player.
I really like the modern ui, I think it will complement echo chat well, though some features I will see about removing due to own necessity (particularly messaging system)
While it doesnât include team divisions like the normal roblox playerlist (atleast it wasnât specified to exist), I prefer it not to, if it is added in the future, maybe make it optional?
Teams, leaderstats, player icons (Friends, place owner, star program, etc)
Hey I encountered an issue @bitsNbytez , when the playerlist becomes large (i.e. when a lot of players join) you cannot scroll up or down the list.
I tried to look into a fix but I could not solve it. I donât know why it doesnt work when you have automatic canvas size YâŚ
edit fixed by removing uiconstraints (size and aspect ratio) & I used the following size: {0.087, 0},{0.36, 0}, I also encountered an issue though where it wonât scroll far enough down, so I added some code to add to canvassize.
still I would prefer a more concise fix
do you need to turn on HTTP Requests for this to fully work?
this isnât a full auto setup
local folder = script.Parent.Parent
local repStorage = folder:WaitForChild("ReplicatedStorage")
for i, v in ipairs(repStorage:GetChildren()) do
v.Parent = game.ReplicatedStorage -- there is only for ReplicatedStorage :/
end
Works with teams? and additions such as KOs/Cash etc?
Does it support teams? (What i mean is it, does it show teams? if not how do i make it so)