THANK YOU!!!
(Also, is there any chance we could see batch request API for game passes in the future…? I have like 20 passes I check on join, so getting them all done in one request would be very nice.)
CheckUserBadgesAsync
It’d be god-tier if we could get bulk badge info retrieval in the near future too:
Man this makes life so much easier in some cases
Before
Check out letters like ώ, ή, and ς. There are 3 different fonts in this image.
After
English text uses Permanent Marker, Greek text uses Source Sans Pro (fallback font), no third font.
Gestures… I wonder what this means?
Does StudioService.GetClassIcon
fetch the image from Custom Icon Directory or from Default icons only
I remember this used to be in #feature-requests:xbox-features
Adds Texture Generator plugin to Studio.
This seems interesting, is there going to be an announcement or other news regarding this?
Based on that we have a way to bulk get badges now, could we have a way to bulk get user ranks in a group? As currently using GetGroupsAsync for every player to have an up to date version of a players rank isnt that ideal.
As if I only used GetRankInGroup, because of its caching if a players rank changes while they are in game they would have to rejoin for in-game group based permissions. This already exists with open clouds group api but doesnt exist in GroupService currently.
These are just warnings, as passing a non-string type into FindFirstChild or WaitForChild is the wrong type for the function and should probably be corrected for new work.
can you guys ping me when CheckUserBadgesAsync drops plz, thats hype
From my testing it only returns default icons.