Release Notes for 615

THANK YOU!!! :clap: :clap: :clap: :clap:

(Also, is there any chance we could see batch request API for game passes in the future…? I have like 20 passes I check on join, so getting them all done in one request would be very nice.)

24 Likes


What does this mean, exactly? I think I can guess but I’m not sure and I’m curious.

6 Likes


My first bug report got fixed!! So excited to see :slight_smile:

3 Likes

CheckUserBadgesAsync :heart_eyes:

It’d be god-tier if we could get bulk badge info retrieval in the near future too:

3 Likes

Man this makes life so much easier in some cases

image

1 Like

Before

Check out letters like ώ, ή, and ς. There are 3 different fonts in this image.

After

English text uses Permanent Marker, Greek text uses Source Sans Pro (fallback font), no third font.

3 Likes

They actually did listen :scream:

1 Like

image

Gestures… I wonder what this means? :ok_hand:

Does StudioService.GetClassIcon fetch the image from Custom Icon Directory or from Default icons only

I remember this used to be in #feature-requests:xbox-features :slight_smile:

Adds Texture Generator plugin to Studio.

This seems interesting, is there going to be an announcement or other news regarding this?

Based on that we have a way to bulk get badges now, could we have a way to bulk get user ranks in a group? As currently using GetGroupsAsync for every player to have an up to date version of a players rank isnt that ideal.

As if I only used GetRankInGroup, because of its caching if a players rank changes while they are in game they would have to rejoin for in-game group based permissions. This already exists with open clouds group api but doesnt exist in GroupService currently.

1 Like

ransom?

No. Here comes WaitForChild/FindFirstChild errors ;-;

These are just warnings, as passing a non-string type into FindFirstChild or WaitForChild is the wrong type for the function and should probably be corrected for new work.

can you guys ping me when CheckUserBadgesAsync drops plz, thats hype

From my testing it only returns default icons.


confused what this is as isn’t there already a material generator and I couldn’t find a Texture generator button anywhere

1 Like

Hello, I don’t know if this release is related, but since Friday (2 days ago), there are issues in my game, with parts not streaming in? Even though the last update with big changes has been 7 days ago on Sunday.
Before friday there were 0 Reports on this issue.

Weirdly enough, this issue has also been there around the 9th February, where we also had dozens of reports incoming, but this issue has back then only lasted 1-3 days and has then randomly disappeared without an update until now.


grafik

grafik

As you can see in the image, there are parts sometimes not streaming in into the lobby, into the Maps etc.

2 Likes

+1 with this our game also started having this issue as well for time being we switched from opportunistic to low memory and its good alternative for now.

1 Like