Why did I make this engine?
A lot of people don’t even think about 2d games, they go directly to the 3d, since they have many methods, the 2d don’t have any kind of support
2D games are coming!
With this I pretend that roblox is not only oriented to 3d, and that anyone can enjoy making a good game in 2d, be it retro style, or those of today
Website https://upsideengine.glitch.me References
On the website, you can see a game that you can use as a reference to know how certain things are used, although the reference game is not very well done, it can serve you to know how to do some things.
Demostration
Here you can see what you can create with Upside engine, I will put a video about a little game that I did in a very short time.
Everything is made so that things like the background are fully customizable, on the website of the game engine you can access the project of the video and see how it is programmed, also say that that game I did it fast and it did not look very good in terms of code
I spent a whole week doing the web, it cost me a lot, besides, all the documentation doesn’t fit here, there’s a reference project, with which you can orient yourself
The framework relies on first creating all the objects you are going to use, and then using the :Start() method to generate everything, the :Start() method is recommended to use it only once, you can read the documentation on the website