RoCurve is a tool for building curves inside Roblox Studio. With this, you can design any curve you want, with however many parts you want it to be made out of. It makes building curves easy.
This plugin uses Bevier Curves. That means the curve will go half way between the middle point. You’ll have to take this into consideration when using this plugin.
What Updates Are Coming To RoCurve?
Bug Fixes
List Of Known Bugs:
If you make the “Start” part the one on the farthest right side, there are gaps inbetween the parts.
Better support for curves spanning different heights.
Aah, this was for Crazedbrick1, and I saw you in scripting support, it all makes sense now, although he probably wasn’t expecting bezier curves, this plugin is very useful and I’ll be using it, but does it work when the parts are not on the same level?
That’s the plan @Crazedbrick1 and @Ukendio, I plan on steering this plugin further away from Bezier curves, and making it easier to use (I’ll be branching out to better curves, curves within frames/guis, etc). While that other plugin is probably better, I’ll be maintaining this one. This is a personal challenge for me, and for 2 days of work, I’m happy with the result
As you can see, you no longer have to select the middle part. At the same time, it has an automatic preview feature, for better/easier curves.
That was a great idea, and as you can see, it has been added.
RoCurve is specifically designed for building, as you may know. It allows you to choose how many parts per curve, and calculates the height/width of the curve. I will be providing ruitine updates, as the one described above, to make this more and more relevant/useful
Not quite. Whenever they move the part, it fires the function, which generates the preview (if that is what you are talking about). There are no while-loops in it.