And hello once again beautiful people of Roblox-- I’ve returned with another step-by-step tutorial breaking down how to lay out and design a simple house! Thanks again for the support on the previous topic for designing maps which can be found here: Ruski’s Tutorial #1 - How to design your maps layout
What makes a good house?
Home is where the heart is, they say… well they’re wrong! Home is where you can easily access the bathroom, kitchen, and bedroom without having to go through a maze of corridors! Seriously, though. First things first is coming up with floor plans.
I highly recommend googling some, there’s plenty of free-to-use floor drafts and plans across the interwebs. One that I like to use in particular is Floorplans.com.
Here’s a few things to remember before choosing a layout:
How big is the house/building?
How many players should be able to comfortably fit in the house at once?
Will this floor plan fit the shape of the lot, or will it make the exterior look funny?
Will the size of the rooms effect how much props/furniture I’m placing in it?
Decided on a plan yet, or drew some up yourself? Great, let’s continue! For this tutorial we’ll be going off this plan:
So now that we have a plan to go off of let’s get in with the basics. Laying out sizes. I don’t care what anyone says- size does matter. I like to keep the walls .7 studs thick. I also like to keep it an average height that matches about the height of a characters bellybutton. I use Bob-Chan as a height reference for all my doorways and windows.
Moving on to the actual building, whoo! Let’s start by tracing out some rooms, our doorways (RED), and our windows (BLUE).
From there once we’re satisfied roughly with the floor plan and room sizes we can start building up our walls a little bit, making sure that the player has room to move the camera freely (not having a very low ceiling). Sometimes depending on the complexity you are going with, it’s nice to have areas with vaulted ceilings.
I like to take this time to also add a little frame around the windows and have it extend out a bit. It adds a nice touch of contrast to the flat walls.
Getting into the details
Now here’s where the fun starts. If you’re wishing to go for the bit of extra detail without going overkill on part count, just a little bit of baseboard & some wall colours can go a long way. I like to place a veryyy thin part along the inside of the walls, that way I can colour rooms individually to give them each a bit of personality. Putting a baseboard (or, top board if yea’ wanna get real frisky) can also help break up the ground and wall nicely.
I mean hey while we’re at it why don’t we do the same for the floor? Then we can texture each room according to its theme.
From here we can move to the outside. Now I could go very deep into the topic of exterior design, but I’m trying to keep this short and to the point- so feel free to experiment yourself with styles. Once again google images can be your best friend for ideas.
Here I am going to do a small deck and a simple sloped roof, similar to the reference photo bellow.
I like to overhang the roof slope about 1 or 2 studs over the roof, then the shingle layer on it another 1 stud over that. Adds a more realistic overhang style as seen in most modern North American homes.
From there you can leave it flat and plain, or do as I do bellow and make a wood shake pattern on the walls (this works great on the roof too!). I just adjust the sizes and make sure the lineups are offset, and toss on a small rotation on each one to give them more originality and less of a copy/paste feel. Adjusting the colour of the shakes slightly helps it stand out more too.
The same concept can be used on the walls, but I did it at a single rotation and just in long strips to reflect modern vinyl siding.
So here we are at the end of this quick and simple tutorial. A few key points to remember are:
- Plan your layout. It helps to draw it out or have a pre-existing template to look at
- Use characters for scale and reference
- Plan ahead as to what’s going in the building so you’re not making it too large or too small
- Small details do matter, don’t be afraid to try new styles
Overall have fun with designing homes. This was more or less just a topic to show that floor planning is what matters the most. Without a good plan everything falls apart. If you have any questions feel free to leave them bellow. I’ll add onto this topic later on when it’s not 2:49am on a work night….
Thanks again for the support, if you have a suggestion on the next tutorial then leave it down bellow!