As you all know, and are struggling with, mesh exporting from blender to obj files can take quite some time and effort, since we are needing to divide up our models into x pieces and then needing to export them one-by-one and naming them while at it. So, until we get multi-import in studio we can use this sweet add-on I assembled (found the syntax somewhere, and plugged it into a .py file). It basically allows you to make an .obj export “batch,” and cycles through each model selected (very important, you have to select all the parts you want exported) and exports it to one file place (that you choose), and the names for the files are named after the actual object names in the 3D space, so thats another sweet feature.
To install this addon in blender, go to User Preferences > Addons > Install from file > select the downloaded file and click the checkmark next to it when it appears, and click save user settings.
Heya! I tried to use this and it’s really helpful but somehow when I exported stuff as obj in batch, it doesn’t seem to export the sharp edges I’ve made on the mesh. I tried and exporting one mesh as an obj and it exported the sharp edges.
Blender 2.8 is getting to the point where it’s pretty stable to work with it, so I was wondering whether this plugin compatible with it and if not, do you plan on updating it?
(Tested, but it doesn’t seem to work)
Hey everyone. I was browsing around BlenderArtists and found their thread on addons updated for 2.8. Someone was asking for an .obj batch exporter to be updated. Someone delivered and it’s the same format in this thread’s but functioning for 2.8. As usual, just install the python script through the file.