Same here! I can’t even launch my game in Roblox Studio for testing! So can’t continue working on it at the moment either. Can understand that this sound update is necessary, but the implementation is a disaster.
That’s what the output looks like for me at the moment too! Three days ago there was not a single error message. The sad thing is, that even though I meet all the requirements for this sound update, the error messages still occur.
These all have the same permissions (uploaded to the RobeatsDev group, to a separate universe from the game and manually added to the “RoBeats” universe in the configure page).
Let me know if there are any more details needed.
I have also experienced this issue. Additionally, I have many sound assets uploaded to my account that I am unable to grant permission to use to an experience that I own. I assume I’m being rate limited? But why do I have to give myself permission to use my own audio anyways? Isn’t this just a bit redundant?
Setting universe permissions on audio assets (not in the same universe as your game) appears to work, barring the issue I created this thread about. (A few assets started breaking around 4:30PM EST on 3/23).
Based on various factors we don’t see, setting universe permissions in the library/configure page may fail. From experience we’d recommend saving multiple times, and always refreshing after to see if your added universe “stuck around”.
There was a brief period yesterday (3/22) where an asset could get into an “invalid” state where we were unable to set any universe permissions on it. This was fixed yesterday, but may be back.