There is currently no real solution to this, considering that Studio is still using the old lightning.
Is there any “official” info about this change ? if not, what can i do and what affects it ?
I’m also seeing fog changes which will require me to make some modifications - unless it’s confirmed that this change is unintentional and will be reverted back
This could be because Roblox is making changes to the atmosphere, since it’s planned for them to have atmospheric property changes. They can all be seen in this video here.
It’s less dramatic for us on Jailbreak but it was instantly noticeable when hopping in Studio.
I’m also noticing grass quality is really poor. It looks “patchy” everywhere and I don’t think any lighting is being applied to it. It’s super flat in shading. The edge of the grass render distance is really harsh too. Just looks out of place compared to yesterday.
Grass quality is incredibly poor for me too right now. The missing ambient occlusion on grass makes everything look much more flat and dull against the terrain texture
If it’s any help to the engineers, it looks almost like a camera FOV change. I play with FOV a ton and everything going on reminds me of setting my FOV to 15 or 20. You see more fog, you notice less grass in the distance, and chunk cutoffs are rough.
Alternatively, it’s like the LOD center point is off center if that makes sense.
Hope this atmosphere property comes out very soon.
Games being affected by this ‘pollution’-type of fog doesn’t make up for a great experience if yet, there’s no concrete way to configure it.
Yes. This started happening with the latest RobloxStudio update. I believe It’s because they are working with terrain/lighting stuff so they probably made a mistake with this.
70% Of these terrain issues are ALL LOD! (I believe…)
I believe its actually the astomospheric thing that is coming out based on the updates and DistanceBlur instance that was recently added and other things people have pointed out (doesn’t work yet I believe though I may be using it wrong )
You are probably right, these are part of those terrain/lighting changes I mentioned in my reply to this topic. The atmosphere is the lighting part of it.
Don’t worry! It’s not enabled for Client nor Servers yet so you are probably using it right but It’s just not enabled on our ends yet.
If you are interested tho, you can download the mod version someone created and bunch of developers are using it. It has all these new features and bunch more…
I believe roblox is currently undergoing the implementation of the new lighting, including the atmosphere. As to why they made the sudden changes to the grass and the fog right now without pushing an update, I do not know. Right now, I would just continue developing. They will at some point push the entire update, hopefully fixing this.