Sudden Lighting change + cannot preview results on Studio

There is already several topics about “Beam”, such as :

However, the newest Roblox client update is beyond beams, for a unknown reason, the Fog is much more thicker than what it used to be

Original/Studio :

22nd April (Online) :


There is currently no real solution to this, considering that Studio is still using the old lightning.
Is there any “official” info about this change ? if not, what can i do and what affects it ?

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Now I know you may have already tried this, but you have not cited in your post
Have you set your render settings to maximum?

Almost identical, bigger brightness at best in minimal quality.

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There is no solution and I made an engine bug post about this. I think roblox just needs to revert its lighting system back somehow and we are fine :slight_smile:

I’m currently experiencing the same problems with the fog and shadows and its quite annoying.

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I’m also seeing fog changes which will require me to make some modifications - unless it’s confirmed that this change is unintentional and will be reverted back

I’ve also seen fog change recently, it seems to be more thick than usual and changed all of a sudden. Same as the issue with the person who made post.

think

This could be because Roblox is making changes to the atmosphere, since it’s planned for them to have atmospheric property changes. They can all be seen in this video here.

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It’s less dramatic for us on Jailbreak but it was instantly noticeable when hopping in Studio.

I’m also noticing grass quality is really poor. It looks “patchy” everywhere and I don’t think any lighting is being applied to it. It’s super flat in shading. The edge of the grass render distance is really harsh too. Just looks out of place compared to yesterday.

Screen Shot 2020-04-22 at 4.31.05 PM

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Grass quality is incredibly poor for me too right now. The missing ambient occlusion on grass makes everything look much more flat and dull against the terrain texture

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My game went from (prob not needed but)

[Before]

[After]

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If it’s any help to the engineers, it looks almost like a camera FOV change. I play with FOV a ton and everything going on reminds me of setting my FOV to 15 or 20. You see more fog, you notice less grass in the distance, and chunk cutoffs are rough.

Alternatively, it’s like the LOD center point is off center if that makes sense.

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Hope this atmosphere property comes out very soon.
Games being affected by this ‘pollution’-type of fog doesn’t make up for a great experience if yet, there’s no concrete way to configure it.

Update : Lighting seems to have another minor change + now can be tested on Studio

I think i’ll put it as solved, doesn’t seems like it’s a mistake, just Roblox keeping the infos for themselves.

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Why did you mark this thread as solved? It’s not solved. RIP getting any engineering response to this drastic change.

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I don’t mind set it back to unsolved, but it’s already been noted that the new lighting caused issues

it’s also fairly possible that they won’t revert it and fix the beam visual alone, all we can do is wait for a answer to this :

Yes. This started happening with the latest RobloxStudio update. I believe It’s because they are working with terrain/lighting stuff so they probably made a mistake with this.

70% Of these terrain issues are ALL LOD! (I believe…)

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I believe its actually the astomospheric thing that is coming out based on the updates and DistanceBlur instance that was recently added and other things people have pointed out (doesn’t work yet I believe though I may be using it wrong :man_shrugging:)

You are probably right, these are part of those terrain/lighting changes I mentioned in my reply to this topic. The atmosphere is the lighting part of it.

I just hope this fixes REAL soon.

Don’t worry! It’s not enabled for Client nor Servers yet so you are probably using it right but It’s just not enabled on our ends yet.

If you are interested tho, you can download the mod version someone created and bunch of developers are using it. It has all these new features and bunch more…

I believe roblox is currently undergoing the implementation of the new lighting, including the atmosphere. As to why they made the sudden changes to the grass and the fog right now without pushing an update, I do not know. Right now, I would just continue developing. They will at some point push the entire update, hopefully fixing this.