[Update] Changes to Asset Privacy for Audio

From when i contacted staff that pop-up behavior when you click publish is intended even if it shows your own audios and roblox audios. So yea, that one is annoying.

As for the error message in your output, i think you have to change that particular audio with your own or another one that you can actually use.

Every audio asset in my game has a blue checkmark in the audio manager plugin, so there shouldn’t be any issues.

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haven’t Roblox tested out the audio privacy thingy before rolling it out at first ;-;

Same on mine but i still had to replace audios they turned private even when these were below 6s

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Staff : It’s not supposed to be intuitive and concise! It’s supposed to be annoying and counterproductive :>

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I sure love uploading a glitch SFX and then getting this warning.
Guess what. It counts as 1 audio upload.

image

6 more tries to go! Hooray!
How do you want me to upload glitch sound FX? :man_facepalming:

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This post got 901 replies. That’s crazy!

I’ve been working on a game for a long time and now it’s ruined thanks to this update. this update has been rushed. And it was all thanks to a lawsuit.

Congratulations now developers are quitting the platform.

I hope Roblox reverts this update because if they don’t well we’re all gonna quit

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So what? Doesn’t help old popular audios to ‘‘give permission to an experience to use it’’. If the owner of that popular audio abandoned it, then what’s the point? I don’t think alot of people will bother to give experiences (A.K.A Games how it is supposed to be) the permission to use their audio. Doesn’t change my opinion about this TRASHY Update.

Why didn’t roblox add these theme songs to their library?

Roblox theme song 2006
Roblox theme song 2012
Roblox soundtrack - Online Social Hangout

I really want to use these again…

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It’s not going to be reverted, and no, not everyone is going to quit over it.

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This is a step in the right direction to a balance but it would be great if you checked if music was copyrighted or not because if someone asked a friend to upload a custom song they made because they ran out of uploads for the month then it wont work at all in their own game so then they have to wait much longer to upload it on their own account

Keep in mind, the Roblox marketplace was down on the day you posted that.

Looks like this update completely broke HD Admin as well, lots of audio assets were removed and one of them was deleted for copyright, all within HD Admin’s system.

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Yes, let’s congratulate Roblox on these “professional” sound effects :roll_eyes:

I believe Roblox removed some of these innapropriote assets, including one extremely innapropriote one which involved a toilet (but I’m not discussing it here)

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If nothing else, this is pretty good proof of how the issue with the music industry’s copyright-happy tendencies lies more with the executives than the artists.

In regards to the Roblox part of it, I actually went back and removed boombox systems from old projects I otherwise no longer maintain - I don’t use Devex or anything to begin with, and I don’t want hapless players giving me money for something that doesn’t work for more reasons than just the audio change anyways (this was just the tipping point)

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This I personally find to be more irritating than the music - I don’t put music in my games, I always just tell people to use youtube and listen to what they want (music industry being a nuisance there too notwithstanding) if they so desire, I usually play games without music if there’s the option to turn it off.

That said, finding sound effects for my games has always been an issue because there’s no distinction regarding Roblox’s limited search features. I distinctly recall at one point just going through several pages of the catalog and grabbing every sound I could find that wasn’t music just to use for some assorted joke items that I put together for said audio as I found it.

So… what’s been going on with this update?

We’ve been getting numerous bug reports related to this update as of late, some of which are very impactful to our workflow and how we adapt to this update, such as:

Alongside that, a bunch of audios I uploaded to one of my groups on March 12th, before the update, are currently stuck under “All experiences”. Despite that, we have had no luck attempting to use the audios in experiences besides group games, and we want to be able to manage permissions for those audios.

We expected these audios to be made fully private on March 22nd, especially given that they were off-sale, but we have yet to see this occur. In total we reuploaded about 100+ sounds, and we are not looking forward to doing that again if nothing is done about this.

Please give us an update, as we’re currently in the dark about all this, and it’s frustrating having to track several different posts on the forum.

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Just want to add that the bugs impacting audio usage have been persistent for almost a full bloody week now and Roblox staff has been silent about it beyond “a fix is in the works!”

This is a game-breaking, platform-breaking, un-circumventable problem and it is affecting one of the most fundamental systems in games on the platform.

What the hell is Roblox doing twiddling their thumbs about fixing this?

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Since when was it against the rules to upload distorted sound effects? I’m getting this too and it’s even happening to sounds that have very minor levels of distortion.
This is unacceptable.

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