A Unique Game
Hey there! I have had the idea to create a game like this for about a year now and I started working on the first proof of concept about 3 months ago. I can proudly say I am finished! I will now start the work on a new game of which I am currently making which will be the testgame.Premise
The game is about 3 factions that fight over a planet. The three factions are ASHAWAY(Magical), INFRACTION(Militaristic) and VINDICROY(Technological)The planet has the resource called LUNGURIUM which is used to give boosts to the players stats.The premise of the test game is that it is held within simulated space. It is just going to be a capture the flag/TDM TPS.
Gameplay
What makes this game unique is that there is a three way battle that is happening between three very different factions with different playstyles and different abilities.Vindicroy
"The future is wider than vision and has no end."Play the Proof of concept:https://www.roblox.com/games/6692726430/Walker-Alpha
The Vindicroys specialize in technology. Their weapons reflect this. They have mastered the use of Gravity Fields, and have formidable weapons. All their “Robots” are controlled by an AI called Ktora. You take the role of controlling one of the many different War Robots defending the homeland.
Ashaway
"Empire is power in trust."Play the Proof of concept: https://www.roblox.com/games/6790733071/Pawn-Class-Magic
The Ashaways specialize in magic. They have formidable spells that can bend reality including make portals, stopping time and levitating. I intend to improve the spells so that they are used less and feel more immersive. Their Empirical and outdated technology will show in the clothes and gear that they use
Infraction
''Only in death does duty end.''Play the proof of concept: https://www.roblox.com/games/6752007735/Mark-1-Droid
The Infractions are a militaristic faction. They pride themselves in war and combat. The game play is featured around the ability to control Agents or Units to follow commands like move, shoot or even mount vehicles. Damage, Speed and Health is relative to the amount of units you have. In the future Agents can perform actions like camp, self destruct, take cover, build and more!
Closing remarks
Of course, this will all take time to complete however I am hoping that you can give me ideas feed back and a mental boost so that I might be able to finish this game.
Hopefully you can support me on this long journey by following these update and giving feedback! Thanks for reading