That is MUCH better than the first ever animation I made. My first animation was a waving one which looked atrocious. You could go very far with that talent!
I am working on an animation museum game for my group. They are different jigs that I might use in my upcoming games.
I think it looks very nice, but just one thing, I’m guessing the middle letter is an “S” ? It’s a little hard to tell. You should make the gap between the lines wider. Other than that it’s amazing, May I ask which software you use?
Nice camera system. I think it’s just me, but I find it satisfying when the camera is locked on the player and everything else other than them moves.
I have just released a demo of my upcoming game project Prop Hunt_Mayhem
Feel free to enter and test it out with your buddies
New animations using motion capture.
More updates to the lounge/starter area on the space station i’m working on for my game
Added some new models and random assets throughout & added a 2nd floor ladder access on both sides. Decided to expand it upward. I thought it needed some higher ceilings
I’ve been interested in a while on how to do MOCAP animations.
What hardware did you use? This looks great!
Art commissions
9 hours later and I have finally finished the game. Hopefully you guys like it as much as I do! Here is the link the the game:https://www.roblox.com/games/5074359378/e-Dances-Submissions-R15?refPageId=2c934b39-a1fb-41b1-9e56-24d66dca0b70
Beautiful. Why the break? I love your work.
Thanks, realistic stuff are really just too big to be regularly built, uploading textures and modeling and all that. Thought i might as well give a chance to normal Roblox stuff too.
Even though the game is pretty simple and there’s not much replay around it, some animations are fun to watch.
One thing that I noticed is the the animation priorities are at maximum, so it doesn’t stop once you move, this ends up overlapping animations, resulting in things like this:
https://thumbs.gfycat.com/AdolescentGoldenHypacrosaurus-mobile.mp4
Liked it, keep going