I’m currently working on this thing which is for Deathrun by using a bunch of tutorials on making advanced built terrain.
Auto-completing text box! I wanted to design some parsers and stuff I could use in future projects. Also trying out a UI design style I haven’t really done before
In addition, I’ve done a fresh new redesign of my branding!
A very productive Jan 1st indeed
Happy New Years to everybody in the Dev community!
As of right now, I’ve just opened a new building on my television/film production campus. This building will focus on creating television shows for the community!
I recently made a sidewalk generator which can adapt to variable terrain height. I may release it as a free plugin sometime in the near future.
On January 2nd, the Enuma Corporation will become reality through Roblox. I am proud to announce the start of one of my greatest creations, started mid-2019, which will now release in it’s Alpha stages tomorrow. The Beta will be finished sometime in March, maybe sooner, and I believe it is a bright future ahead.
https://gyazo.com/6bf04f8cf83ba1d9a645d8c90d803f00
https://gyazo.com/8b571f71b290cd508859a24b1a9c4ac5
https://gyazo.com/a1644feeed5ee95a69bd4498ee0f0de1
Procedural smooth terrain generator, it’s in the need of lots of tweaking though, and my code is very, very messy
(it’s not all supposed to be ice )
First creations of the year:
Good dragon sword:
Evil dragon sword:
Angelic halo:
Sick stuff as always, what are they for?
Made three gadgets for my upcoming battle royale fps Borderline:
Jump booster
Essentially a double jump with a “soft-landing” feature (not that you need it, there’s no fall damage haha)
Jetpack
Classic jetpack, nothing else
Glider
Imagine the green goblins glider physics, now in Roblox
I think this will allow players to make cool gameplay videos
Here’s my twitter if you wanna check out more pics / clips
https://twitter.com/dgtlsungames
More machine making game progress, I’m really liking how it’s turning out so far and have some great ideas for the future of this game
You should add a mirror feature so that players can create symmetric crafts.
They were commissioned, not sure if the commissioner wants me to say what they are for, but there’s a chance people will see them somewhere.
Well, starting 2020 off with finishing a personal texturing project… I present to you:
The Lone Wolf:
Likes and rt’s will be greatly appreciated.
a City game with a LOT of things that you can interact with, buildings with interiors, vehicles.
I will work on that only a few days because my actual PC is totally trash, so im doing everything slowy.
[Update: I may quit the game development, I have been scrapping the game over 3 times just because I want it to be perfect, but everything cant be perfect, I may go back into making free models instead of games]
I am currently working on train scripts.
Are … are those crayons in a shoulder pouch? Cool either way.