friend of mine made some propaganda-y drawings for the new room 2 level and i made them into posters n stuf
That is amazing…I am impressed on the quality of you models and the idea of it. Keep up with good work!
Pretty sure at that time UIGradient isn’t live in beta yet. So it’s probably images.
Been working on a winter map commission of mine. Been utilizing more low poly mesh styles I’ve been experimenting with to reduce lag for the eventual use of the map.
Feedback is always welcome and appreciated!
(2700th reply, LOL)
I made this tree like a few days ago, and it’s bad, I guess. I think I just wasted 10+ hours of my life into this 4.3k parts. I mean I should have worked on the trunk, but i guess its too late(i ain’t interested in this anymore)
My computer just BREAKS THE FILE if i try to play the game in studio offline (idk why tho :/)
EDIT: WOW I JUST uploaded the offline version ooooops.
this is the one lol
No no, at that moment it wasn’t released.
Made a thing that I can use to get the shape of an area
Wow i like it, did you use pathfinder for that? I would like to replicate that
It uses raycasting
I’ve been working on making a viewmodel/FPS for the past week or so. All that’s really in are viewmodel movements (e.g. recoil and breathing sway) and basic shooting. This rig can’t be animated conventionally, which I guess is a good thing since I don’t know the first thing about animating.
https://swag.is-inside.me/FYAQkAXM.mp4
(hope it embeds)
backpack system for spellbook
combat WIP
How many tris is that? Looks like a lot, nice model though.
8-directional footplanting without IK
Edit: Looked a little bit jittery because I wasn’t using RenderStepped, now it’s completely seamless!