What are you working on currently? (2020)

This is the first render I have ever made, I created it while I was learning the basics of Blender.

I am still working on it (I will add textures soon).

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Cool!
Could be get some performance differences though :wink:

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Hello!

Right now, I’m just working on a Training Center I’ve been commissioned for, nothing really special, but after that I’m gonna work on my portfolio showcase, which is just a house, to showcase what I can build.

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Woah what a coincidence, that’s exactly what I’m working on atm. I could only get it to work on 1 dimension so far though. Good work!

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I created a Thanos snap effect

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Hmmmmm…

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sci-fi tunnel showcase idk xd

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Recently overhauled Madness District’s lighting. Also alot of new buildings and tweaks.








The game will also have interesting things like dynamic interactions (for example, exploding barrels to destroy sentries in a robbery) and maybe even a campaign. There is already alot of lore done.

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These screenshots look visually stunning! :astonished: Can’t wait to see everything finished!

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Opened the devbuild where I test stuff. Enjoy a free helicopter and an experimental kicking mechanic.
https://www.roblox.com/games/4665720078/

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Progress video for a platformer game I’ve been working on for a while.

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Well, with the help of @Elttob I created a greedy mesher.

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Hello folks!

I would like to share one of my recent models with you.
Its called Rangifer.

Rangifer´s original concept made by Yorevole.

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Seriously didn’t know ‘Wizards’ and 'Pirates went so good together… Made a Wizard tower and chucked it at a Pirate game - very fitting.

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Working on a variety of tools for a horror-esque game. Currently working on a drone that you can pilot around the map.

edit:

screenshots


another shot from the project:

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i modernized roblox trading system

dark mode:

Light mode

>How i made it:
1- I made a Printscreen of Roblox Home Page
2- I Took a Trading system Picture
3- I Remade it :slight_smile:

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Improved snow and shadows, gonna change the fog later. IMG_20200208_173016

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https://gyazo.com/b9fd111e6a02698e75522f8d60b7f232 pew pew directional stuff

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I’ve been working on implementing greedy meshing into Blox, and it kind of works!

You can read about greedy meshing in my latest tutorial post!

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Doesn’t that mean you’ll also have to do the reverse and split it into individual voxels when you dig

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