What are you working on currently? (2020)

will it be paid or for free? its looking really cool btw!

2 Likes

Heh thanks! This was really ages ago, it’s been out for a while:

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A small part of the experience that was testing this game.

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All pistol models complete
Image from Gyazo
Image from Gyazo

Image from Gyazo
Image from Gyazo
Image from Gyazo
(M9 was one of the first ones i did so excuse the quality lol)

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Testing ambient

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3D Modeling Rails in Blender

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Procedurally generated maps for a game I’m working on.



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Started working on some UI design and animations yesterday.


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A short and slightly scary game :thinking:

(Warning: loud)

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Good luck, obby challengers. This FE2 map will definately be not easy, I’ll become Wario if I want to make this extremely hard.(ok guys don’t worry this is quite of a skit or something, but yes I may make it very hard)

PS: This is meant to be showing random themes.

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I’ve just finished my model DonateUI, I’m going to start working on getting more and more people to use it and I would love it if anyone would like to use it.
image
image

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Updated the lighting for most of the tracks in my game + added new ones in 0.4.1

Rally Forest, lighting updated

Water Hazards, new track

Bloxxer Island, lighting updated

Canterbury Raceway, new track, based off of old SNES game

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Picture of the GATV (Gemini Agena Target Vehicle) docked with a capsule.

(I have to make the gemini capsule yet, so I used an older capsule from my inventory for this picture)

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Tool wall.

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Testing out volumetrics.
Screen Shot 2020-06-30 at 3.40.00 AM

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Made some changes to my game(WIP) with the UI and this is a part of it,

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I’m just making a bunch of animation tests, I enjoy doing those.

I’m animating in CFrame, and scripting some combat scripts.

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Testing FIB 3, and I have to say I do like the new lighting.


Now I’m just waiting for Procedural Skies and Surface Appearance to start making my best work.

57 Likes

I am currently working on a whitelisting system for my anti-virus plugin!

1 Like