Nothing to say as ya know it.
5 Likes
bakers
(bakers)
July 1, 2020, 5:09pm
#3019
character creation WIP for spellbook
9 Likes
I made a part cutout script. It basically resizes the parts around it to make a hole the size of the inside part. I’m going to use it to make rooms cut into the terrain in my dungeon generator, but I might also open-source it because I couldn’t find anything online that does this.
Also @PoptartNoahh your video is private now
8 Likes
ashke
(ashke)
July 1, 2020, 10:29pm
#3022
This will be a small Easter egg in a game I’m making (it will come up on a TV screen)
2 Likes
GGGGG14
(GGGGG14)
July 2, 2020, 4:08am
#3023
Used TweenService to make this quest cleared animation. It’s pretty nice.
35 Likes
Imaginze
(Imaginze)
July 2, 2020, 4:36pm
#3026
What did you use for the animating texture, worldmodel?
ben12ko
(Kao)
July 2, 2020, 6:47pm
#3028
Just a small schoolhouse(shrinks whoever gets too close ).
Feedback would be appreciated if you could spare a few minutes.
7 Likes
GregTame
(GregTame)
July 2, 2020, 6:55pm
#3029
Good lord that’s some clean topology.
much cleaner than the Apache i did a while back
9 Likes
Can you send a link of the game? I want to try it out.
ben12ko
(Kao)
July 2, 2020, 8:12pm
#3031
1 Like
The game is so much more than I expected! It’s so cool!!
Imaginze
(Imaginze)
July 2, 2020, 10:43pm
#3034
What did you use for the animating texture, worldmodel?
Conejin_Alt
(DisplayNameHere)
July 3, 2020, 12:55am
#3035
I think he used a Texture and changed the offset frequently, creating a gif effect.
Imaginze
(Imaginze)
July 3, 2020, 1:08am
#3036
Oh you can change the offset of a texture ??
Since when actually?
Conejin_Alt
(DisplayNameHere)
July 3, 2020, 1:15am
#3037
Here is an Announcement, it’s not a new feature at all:
The wait is over.
[image]
I’m… not sure what to add here The offset is (obviously) in studs, so for example if StudsPerTileU is 2, then offsetting the texture mapping by 1 stud results in the texture shifting by half of its width.
The properties can be used to fit textures to parts better, including working around an unfortunate quirk where texture mapping starts from the corner of the part for regular parts, and from the center for mesh/CSG parts; also since the properties are…
An example of it’s use:
lolhi0404
(lolhi0404)
July 3, 2020, 5:14am
#3039
I am working on something like a Code System if you want to learn more look here. !!Click Me!!
Sayfside
(Sayfside)
July 3, 2020, 5:35am
#3040
Its so much better! Some improvements are available yes, but its just very good for roblox!
also no idea why there are circles on the roof!