yall gfx artists better watch out it only took me 3 hours to figure out how to make this really simple scene
I am focusing on a game which doesnāt have a big purpose to be actually published, it might become a model, but Iām not exactly sure what to do when I am finished, but I am making a computer model that actually works. Heres a little story of how I got the idea: In July, of 2020, I was trying to make a GUI based game. I stumbled upon an old windows start button, I made a small computer game, then a little later (this year) I decided to recode, and redesign it.
For VR
fps framework
fps framework
me pushing them around
fps framework
written in typescript using roblox-ts
excerpt of the spring class but written in ts based on x_o's spring
fps framework
fps framework
Long time since Iāve posted anything here
Hereās a work-in-progress Tachi alongside a close-up on its wrap! This may also be found on my Twitter.
It is a Kamakura Era-style Tachi, with a complicated āKikusui-midareā hamon pattern. If it is noticeable, you may find small little Chrysanthemum flowers on the bladeās edgeline. That is the hamon pattern. Iāll texture this soon!
I have been working on a fps game and a rp game.
Sneak peeks will be provided soonā¦
Reject Blender return to Studio
Keep in mind, with just a few optimizations, this runs extremely fast and could be used for very high poly count models. The video above uses level 21 graphics, future technology, and max star count. (60 fps in studio, the video recorder isnāt really that good) It even runs good with 100 triangles real time! Das like 400 wedges. And thatās not even with very optimized code!
To be fair, the pc practically starts dying after 10000 triangles, but thatās a big number, bigger than yo mama. # comedy # laugh # funny
Next is to apply cel shaders which shouldnāt be that hard. Then after uhhhā¦ start making rigs. B)
uwu
Iām working on a mountain biking game called Speed Wheel. I know the movement is a bit glitchy in places but I hope I can fix it up a bit for the release. Hoping to release mid March. Any way heres a video of two of the trails.
[ Null Admin ] User Info
Standard & Plus tier view
Failed version
Yes I do agree it looks better but couldnāt think of anything to fill the bottom section w/
Failed version
Yes I do agree it looks better but couldnāt think of anything to fill the bottom section w/
Pro Tier View
Amazing UI & Honoured to be inside the picture
I like the way you have already incorporated the upcoming display names. That UI is just by the way. Nice job keep it coming!!
code uploader thingy