Bro how do you build so fast?
I’m finishing up a simple maze generator; it has 3 size settings and a matching puzzle throughout to open the treasure room.
I made a well.
Reflecting on it, the texture was okay, but I feel like that’s definitely a weak point. For anyone wondering, I used the array modifier to make the brick part of the well, and I used the screw modifier to make the rope coils.
My portfolio (plz hire me): [OPEN] TeaCem | 3D Modeling Portfolio
Sharps 1874 rifle for Westbound 2 (2020 fall accelerator project)
close up of reciever
Lever in action, breach block down.
Wow! That’s awesome! What version of blender are you using?
I made the aircraft created. It took about 1 week.
Real aircraft
My aircraft
I will present the plane with a big show at the opening of my upcoming game!
(Aircraft is Solotürk)
Update on the ray camera, live feed video. Still only picks up base part color
This test has 2500 pixels and ~1 fps.
Vid
Ignore this, just keeping it for context.
No, that’s not the problem here. The issue is that someone posted screenshots of this to this topic, and gained a substantial amount of likes. This post is to make it clear that this artwork has not been made by the reposter. Read the caption before replying
*edit 2: SkyDeviant has contacted me, and he is in fact affiliated with the user known as yuguhtrrh. There was no art theft here, simply a misunderstanding
Honestly, I don’t know
A small side project.
~18k tris, handdrawn textures which I’ll replace with better ones when the rig is done.
Does it work just as smooth for multiplayer? Or is this game only singleplayer
Either way I would still play it!
Im not sure, I just played around with the settings quite a bit until I found a fitting atmosphere
Works just as smooth for multiplayer yes, it’s all synced