Wow that’s really good! I think it would work perfect with nature games. Certain parts of the music also work well with cutscenes in games showing a new area of the game that is full of beauty and nature, etc. Overall, great work!
One day later, a few new animations (because that old sword swing was dumb, I won’t lie), a random initiative, and a combat sequence quickly turns into a battle!
For reference, here’s how the old animation looked in the combat sequence.
This cemetery will look so good once it’s finished. I was gonna make a normal concrete road but I feel like dirt pavement is so much more eerie. (The lights will flicker as well)