I made this some time ago
how would you go about doing this? Btw i love your work all the optical illusions and mechanics in your builds i love it.
I spent a few hours creating in Inkscape a diagram showing the ECS-Lua execution pipeline.
The inspiration came from the beautiful diagrams in Quantum.
If you want to download and play with this file (or use it for anything else) you can download it from the project repository and open it with your favorite svg editor (I use Inkscape).
- Inkscape Tips:
- To show or hide Guides, the shortcut is
Shift+|
(shift + pipe) - You can rotate the guides by pressing
Shift
and dragging it with the mouse. I used this technique to create this 3D effect.
- To show or hide Guides, the shortcut is
The design is not my strong point, but I believe the end result was good.
Tell me what you think. is good? it is bad? can be better?
IIMM BACK BOISS. Been suffering from a classic case of seriousdemotivationandschoolworkitis
I’m starting on a gfx right now (30 seconds in lol)
It’s eventually going to be a game and get released
NEW VIDEO
- more additions n stuff i cant remember
- made your character torso color change depending on wat player color you have (not gonna be like dis in the final game though cause ur gonna be able to buy clothes n stuff and dress yourself up, its just like this rn so that u can tell what player u are)
also the camera will eventually be bounded to a box and if you go outside of it it will show a pointer/magnifier to show where you are off screen (like other 2D fighters) so that your camera isnt 10000 miles away from the main platform
I love how satisfying the animations are, and the camera is really good. Good work!
Tried to make a near replica of the Windows XP Bliss Wallpaper. Turned out to be a nice recreation.
Original
Roblox
Old verdion 2.79 since I find it easier for myself.
A 2D fighting game based on Undertale. (Yeah yeah, boring right?) Just me and a friend working on it, too. (Friend knows how to code)
So far, good progress has been made and I can’t wait to start readying this game up for public play! Currently just getting loading screens done, some research about characters from the game, all the boring stuff. Character Movesets come next! (And I can’t wait to work on them!!!)
Overall, very excited to finish the project and get the final product out there!
Here’s something I can at least show off. One of the stages that will most definitely be in the full release!
(Yeah, I made it all myself. Even the spade! Actually, the spade took the longest out of the entire map to create.)
I hope everyone’s enjoying themselves this year! (Early) Happy Halloween!
Been playing around with Custom Proximity Prompts for the first time!
Still learning Lua, so scripting it was outside my comfort zone. But hey! At least it pops up… (no implementation for it just yet)
I’m mainly a UI/GFX artist, but I would love to develop my skills in User Experience (UX) and Front-end programming side of things!
I’m working on a bedroom with a walk-in closet for my showcase.
Portfolio: Crazed | Experienced Builder
Twitter: @Crazedbrick1
Place Link: Industrial Apartment
This is really nice, I love the colors/lighting.
Seeing stuff like this makes me want to get back into building again. Maybe one day…
I’ve started drawing sprites from scratch in GIMP
Don’t have much to show for it yet, but here’s an example: