I am working on showcase (Photos on thumbnails are old version.)
https://www.roblox.com/games/6434651854/Silent-Forest-Showcase
Both maya and ZBrush. ZBrush allows you to use a feature called live booleans which is pretty comfortable to work with, being able to edit a boolean whenever you want. The actual boolean pieces as well as gun frame, barrel and mag were modeled in maya, the gun it’s actually finished but I haven’t posted it.
Wow, this is amazing! You have my respect.
Sheeeeeesh looks very nice! I really respect your works so you won’t waste your time on this.
Very amazing, very interesting! Keep going m8!
I’m currently just focusing on improving my blender modelling and scripting skills. One thing I want to improve on is to make scripts without tutorials and make my scripts more expandable.
I hope to make a realistic gun game like Standard Issue (Roblox game) with things such as bullet drop and bullet penetration, with also more advanced things such as realistic scopes and shrapnel etc. Currently, I only have a very basic gun game but I hope to improve by the end of the year!
Created my own terrain plants that are super performant, also utilizing WindShake by @boatbomber.
I’m just working on a map for fe2, Me previous finished projects was a map for Super Bomb survival, and a couple of random things I did for fun, so no big project currently
I am currently working on this.
And this.
It’s my first time that I made a UI
(Ignore the background, I will remove it later)
Made cool music
Not bad, Looks pretty good for your first attempt!
I’m working with my team on my game Ro-Nightmare, the Beta demo will be out this weekend, hopefully it’s will be a success
Trailer:
Looks good but I’d alter the lighting a bit, I can’t tell if you’re underwater or something.
It’s underground
From: Ro-Nightmare
It kinda reminds me of Hollow Knight
why? it’s dosen’t as a rapport with the topic…
It’s based from Little Nightmares