Weird things happening with those videos. They freeze after a few seconds. I had to change online file converter when that started happening to me. I can recommend a good one in a DM if you like! (I am not sure if those resources are against the rules here)
Road potholes using mesh deformation, PBR, and textures I got from a website.
Ik, itâs a bit hard to notice because I didnât want a massive pothole in the road.
Sweet Lord, how did you made this
U might make texture pack with setting up terrain to be cube
I mightâŚ
but it would take a lot of work, I really see no use for it at the moment, and I am still figuring out how to do this type of stuff, so Iâm definitely not going to do this in the near future.
Yes but u are inspiration for that idea for me. By the way in default textures normals look red so ur water normals also red?
Ummm @NodeSupport, murjarqarquitecto posted that 179 days ago. murjarqarquitecto posts new projects pretty often:
Im working on my portfolio and also learning how to make abilities (1 Week Experience)
Edit 1: Second ability I made, I was unable to make more because I was focused on my Tower Defense.
Ohh, you made me watch the video twice! I really like how the ball rotates as it launches forward! Thatâs a great touch!
Mech-sword sheathe animation. Still WIP (as is the whole project itself)
I am currently working of a community and working out way up to release but were 10% starting this been in development discussing ideas we wish to release soon by next year! But this project may take some time.
I actually had a small problem with it. I was originally planning on using BodyAngularVelocity but it didnât work somehow (probably bug). Also tried AssemblyAngularVelocity but it also didnât work so I just tweened the orientation of the part.
you mean roblox tarkov xd
Nice